ARC Raiders Stella Montis Map Guide | Location, Difficulty, Lore & Gameplay Breakdown
A complete and accurate overview of the Stella Montis map in ARC Raiders, including its environment, difficulty level, lore significance and role in the North Line update
In ARC Raiders, not every location is designed to be a simple combat zone. Some maps exist to expand the world’s lore, challenge experienced players, and introduce environments that feel fundamentally different from the rest of the game. Stella Montis is one of those locations. According to the official ARC Raiders wiki, Stella Montis is a remote research facility carved deep into a mountain range, described as humanity’s last attempt at preservation before the collapse of the old world.
The Arc Raiders Stella Montis Map is located in the northern region of the Rust Belt and stands out immediately due to its cold, alpine setting and clean, industrial architecture. Unlike many other locations filled with open wastelands or ruined urban zones, Stella Montis blends harsh natural terrain with advanced infrastructure, creating a strong contrast between nature and abandoned technology. This environmental identity gives the map a unique atmosphere that feels tense, isolated, and story-driven rather than purely action-focused.
From a gameplay perspective, Stella Montis is officially classified as a high-difficulty location, rated 4 out of 5 on Normal difficulty, which places it among the more demanding maps in ARC Raiders. This difficulty rating confirms that the map is intended for players who have already developed solid movement control, combat awareness, and resource management skills.
Environment, Lore & Structural Layout of Stella Montis in ARC Raiders
Lore-wise, Stella Montis is not presented as just another battlefield. The official Codex entry describes it as a massive facility sealed away within the mountain itself, overlooking a deep valley. Its scale and construction suggest a long-term scientific or preservation project rather than a temporary outpost. The implication is clear: Stella Montis was built to protect something important, but its occupants ultimately abandoned or locked it down.
Environmentally, the Arc Raiders Stella Montis Map is defined by:
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Snow-covered mountain surroundings
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Clean, industrial interiors rather than decayed ruins
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A sense of isolation reinforced by elevation and limited access routes
One of the most important confirmed design elements is that Stella Montis consists of multiple vertical layers. The official map data separates the location into an Upper Level and a Lower Level, indicating a vertical, multi-tier layout rather than a flat combat space. This layered structure reinforces tactical movement, controlled positioning, and careful engagement planning, especially when navigating interior sections of the facility.
While the wiki does not provide specific room counts or corridor layouts, the confirmed separation into upper and lower sections clearly establishes Stella Montis as a vertically complex environment, which naturally increases the challenge and strategic depth of the map.
Stella Montis in the North Line Update and Game Progression
Stella Montis was introduced as part of Update 1.2.0, alongside the broader Operation: North Line content expansion. Later, in Update 1.4.0, the map received a Night Raid variant, maintaining the same high difficulty rating while adding new atmospheric and visibility challenges.
The North Line update marked a significant shift in ARC Raiders’ world progression, expanding the playable space into colder, more dangerous northern territories. Stella Montis played a central role in this expansion, serving as both a physical and narrative milestone for players advancing beyond early-game regions.
During the rollout of this content, the community also participated in the Breaking New Ground event, which unlocked access to northern areas through collective player activity. This confirms that Stella Montis was not just added as static content, but was intentionally integrated into the evolving world structure of ARC Raiders.
From a progression standpoint, this places Stella Montis firmly in the mid-to-late game category. The map is designed for players who can handle sustained combat, manage higher-risk encounters, and adapt to environments where mistakes are heavily punished.
Gameplay Identity of the Arc Raiders Stella Montis Map
Compared to other ARC Raiders locations, Stella Montis occupies a very specific gameplay niche:
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It is not an open, wide battlefield like Dam Battlegrounds
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It is not a buried urban ruin like Buried City
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Instead, it functions as a mountain-based research complex, combining interior combat with exterior traversal
This design encourages slower, more methodical play. Line-of-sight management, sound awareness, and positioning become more important than raw aggression. The vertical structure and enclosed spaces mean players must think carefully about engagement timing, retreat paths, and extraction safety.
The Night Raid variant further reinforces this identity by adding limited visibility and heightened tension, making awareness and planning even more critical.
Why Stella Montis Is One of the Most Important Maps in ARC Raiders

Based strictly on official information, Stella Montis stands out in ARC Raiders for several key reasons:
Narrative importance
It is described as humanity’s final preservation effort, giving it strong lore significance.
Distinct environment
A cold, mountainous research facility with clean industrial design, unlike most other maps.
Confirmed high difficulty
Rated 4/5 on both Normal and Night Raid versions, clearly intended for advanced players.
Integration into major updates
Introduced during Operation: North Line and tied to live progression events.
For players seeking meaningful progression, atmospheric exploration, and challenging encounters, the Arc Raiders Stella Montis Map represents a core part of the game’s advanced content. It is not just another destination it is a milestone that reflects the game’s shift toward deeper, more demanding gameplay experiences.